Imperial Star Corvette
Imperial Star Corvette – 500 tons – 324,385,000 Cr
Reasonably fast, well armed, and heavily armored, the Imperial Star Corvette is the workhorse of the Skein Reach, and dreaded by captains of smaller ships. Typically used to patrol the borders of Imperial space, its fast jump drive ensures that the Emperor’s forces can quickly crush most small threats and effectively pursue criminals and smugglers along the periphery. Other than their cruiser, a handful of these aging Corvettes make up the majority of the Duke’s interstellar fleet.
With a maximum thrust of 5 gravities these corvettes can overtake most ships, and those that can outrun them must still escape the reach of their missiles and the main gun – a fixed particle beam. Captains that stand and fight will have to slug through the medium crystaliron armor while suffering a fusillade of return fire from the eight lasers.
In addition to the captain and crew of 24, the Star Corvette carries a compliment of 20 Imperial space troopers, a ship’s launch for landing them on planet or boarding other ships, and a cryo-brig for 8 prisoners. Some corvettes will be outfitted with two light fighters instead of the launch, further extending the Corvette’s reach.
In order to facilitate rapid patrols or to make emergency jumps, the Imperial Star Corvette carries enough fuel for four one-parsec jumps.
System – Details – Tonnage – Cost (MCr)
Hull – 10 points, standard wedge – 500 tons – 32 MCr.
Structure – 10 points
Armour – 4 points, crystaliron – 25 tons – 6.4 MCr.
Power Plant – class N – 40 tons, 104 MCr.
Maneuver Drive – thrust 5 – class N – 25 tons – 52 MCr.
Jump Drive – jump 3 – class H – 45 tons – 80 MCr.
Bridge – 20 tons – 2.5 MCr.
Crew – 1 captain, 1 first mate, 3 pilots, 1 navigator, 2 engineers, 5 gunners, 20 marines
Computer – model 3 – rating 15 – 2 MCr.
Software – maneuver 0, jump control 3, fire control 3, library – 6.3 MCr.
Electronics – basic military: radar, lidar, jammers – 2 tons – 1 MCr.
Weapons
4 x triple turret – beam laser / pulse laser / sandcaster – 4 tons – 13.75 MCr.
60 x sandcaster barrels – 3 tons – 0.03 MCr.
1 x double fixed hardpoint – particle beam / missile rack – 0 tons – 5 MCr.
24 x basic missile – 2 tons – 0.03 MCr.
Fuel – 4 x jump 1 and 12 days of operation – 214 tons
Cargo Capacity – 16 tons
State Rooms – 1 single, 6 double – 28 tons – 3.5 MCr.
Barracks – 20 bunks – 40 tons – 2 MCr.
Emergency Low Berths / Brig – 8 berths – 2 tons – 0.2 MCr.
Extras
Fuel Scoops – 1 MCr.
Fuel Processors – 150 tons per day – 7.5 tons – 0.075 MCr.
Ships Locker
Probe Drones – 5 drones – 1 ton – 0.5 MCr.
Repair Drones – 5 tons – 1 MCr.
Escape Pods – 3.5 tons – 7 pods – 0.7 MCr.
Launch – 20 tons – 14 MCr.
Maintenance Cost (monthly) – 27,032 Cr.
Life Support Cost (monthly) – 50,000 Cr.
Posted in Starship, Traveller and tagged Science-Fiction, Starship by Adam A. Thompson with 2 comments.
[…] So, without further ado, I present the deck plans for the 700 ton Imperial Star Corvette I posted previously. […]
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