Geas Spells for 4th edition D&D
As a long-time dungeon master, geas has always been one of my favorite spells. Not to be used every session, or even every campaign, it can nevertheless be the jumping-off point for some interesting stories. Imagine it: the players storm the wizard’s tower only to be defeated and fall under his power. Against their will, they begin some quest at their foe’s bidding. Do the players resist his power and sacrifice their own vitality, or do they submit to his will? In doing his bidding, do they discover that the “evil wizard” is merely misunderstood? The storytelling possibilities are endless.
Therefore, I proudly present the following versions of the Geas spell: a 20th level wizard attack daily power, and a 14th level arcane ritual.
Geas
Wizard Attack 20
Daily
Charm, Divine, Implement, Psychic, Thunder
Standard Action Area burst 2 within 10 squares
Target: enemies in burst
Attack: Int vs Will
Hit: 2d6 plus intelligence modifier psychic damage and the target is dominated (save ends).
Special – When reducing a target to 0 or lower hit points with this spell they become geased. While geased, the target must work to complete a task the caster assigned to them when casting the spell. Any day that they do not work towards that task they lose one healing surge from their maximum number of healing surges. If the target’s maximum number of healing surges reaches zero, they die. The geased effect ends after a number of days equal to the caster’s level, or once the task has been completed.
Lesser Geas
Obey! Venture to the peak of Deathskull Mountain and retrieve a tail feather from the firehawks who nest there!
Component Cost: 1000 gp per creature geased
Market Price: 4200 gp
Key Skill: Arcana
Level: 14
Category: Binding
Time: 10 minutes
Duration: One day per caster level or until the assigned task has been completed.
At the completion of this ritual adjacent creatures, up to one per caster level, become geased. While geased the target must work to complete a task that the caster assigned to them when casting the spell. Any day that they do not work towards that task they lose one healing surge from their maximum number of healing surges. If the target’s maximum number of healing surges reaches zero they die. The geased effect ends after a number of days equal to the caster’s level, or once the task has been completed. The caster’s arcana check determines the maximum level of creatures that can be affected.
Arcana Check Result | Maximum Level |
14 or lower | Your level – 5 |
15–24 | Your level |
25 or higher | Your level + 2 |
Posted in 4th edition Dungeons & Dragons, Spell and tagged ritual level 20, wizard power level 20 by Adam A. Thompson with no comments yet.