Sound Domain
Gods: Jimi, Spector, Ulrich
Domain Powers: +2 on all skill checks that involve music or speech.
Domain Spells:
0th: Ghost Sound
1st: Command: One subject obeys selected command for 1 round.
2nd: Enthrall: Captivates all within 100 ft. + 10 ft./level.
Resist Energy, Sound: Ignores 10 (or more) points of damage/attack from specified energy type.
Silence: Negates sound in 20-ft. radius.
Sound Burst: Deals 1d8 sonic damage to subjects; may stun them.
3rd: Deafness: Makes subject deafened.
Protection from Sound: Absorb 12 points/level of damage from sound energy.
Remove Deafness: Cures normal or magical conditions.
4th: Sending: Delivers short message anywhere, instantly.
Wall of Sound: Creates a wall of sound.
5th: Symbol of Noise M: Triggered rune wracks nearby creatures with sonic pain.
6th: Greater Shout
7th: Power Word Blind
8th: Power Word Stun
9th: Power Word Kill
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