lance

One of my only complaints about 4th edition Dungeons & Dragons is the limited selection of weapons and armors. I do like the improving armors with the higher tiers. But as a fantasy and history buff, it just doesn’t feel like D&D unless there are knights in shining armor. And they just seem silly without their lances. So I’ve written up statistics here for lances, balanced 4th edition style, and written to present the weapon in a fresh way that creates interesting tactical possibilities.
Lances can only be used effectively from a mount’s back when it moves, and they are somewhat clumsy, but they are very powerful due to the momentum from using them on a moving mount. So with much fanfare, I present “The Lance“!

This weapon resembles in many ways a longspear, and can only be used to attack from the back of a mount. It may also only be used to attack while charging or immediately following a move of at least 3 squares. It has a heavy counterweight on the butt that balances the weapon and allows it to be used with only one hand. The weapon is a one-handed martial spear type, has a proficiency bonus of +1, deals 1d12+1 points of damage and has reach 2.


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Bident

The bident is a A two-pronged version of the trident. Add it to your campaign to add some visual flavor to the world.

Depending on how cumbersome your group’s fights become, roll for each blade which deal 1d4 apiece, or just roll once and deal 2d4 damage upon a successful hit.

Bident
Martial One-Handed Thrown Melee Critical: ×2
Range Increment: 10 ft.
Type: Piercing
Hardness: 5

Size Cost Damage Weight
Fine 1 gp 1d2 1/4 lb.
Diminuative 5 gp 1d3 1/2 lb.
Tiny 10gp 2d2 1 lb.
Small 15 gp 2d3 2 lb.
Medium 15 gp 2d4 4 lb.
Large 30 gp 2d6 8 lb.
Huge 60 gp 2d8 16 lb.
Gargantuan 120gp 2d10 32 lb.
Colossal 240gp 2d20 64 lb.

This weapon can be thrown. If you use a ready action to set a bident against a charge, you deal double damage on a successful hit against a charging character.


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Cloak of Daggers

This cloak is adorned with enchanted embroideries of ten daggers. Consequently, the wearer can pull real daggers from the interior. As they are removed, they disappear from the cloak’s outer stitching until they are replaced.

Due to the enchantment on the cloak, the daggers can be drawn as a free action, and when not in use are transformed into the images on the cloak, with an effect similar to gloves of storing. This means that the weapons cannot be found by searching the cloak.

In addition to daggers, the cloak can be used to store other light weapons or items of similar size, such as wands, up to a limit of ten items. Whatever items are stored in the cloak’s special pockets are depicted in embroidery on the cloak’s exterior. Daggers just happen to be the item chosen by Yoranda Delane as she crafted the item in her laboratory.

Faint transmutation; CL 9th; Craft Wondrous Item, shrink item; Price 17,500 gp or more, depending on what items are stored within.


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Hunting Sword



Hunting Swords are short one handed slashing weapons. Hunters throughout the Soralic lands and the Middle Kingdoms carry them when riding in the forests. Not designed as a weapon of war, they can nevertheless be used for self-defense, and are also useful for field-dressing a hunter’s kills.

Nobles often carry ornately decorated hunting swords when riding.

For a medium sized creature: Type: small slashing simple weapon, damage: 1d6, critical: 20, x 2.

For a small sized creature: Type: tiny slashing simple weapon, damage: 1d4, critical: 20, x 2.


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Overclaw Gauntlet

Used by the Dz’ata Möschu, generally as an off-hand weapon, the overclaw gauntlet is a full hand metal glove. The final portion of the fingers taper into 3 inch spikes, which taper to sharpened blades along the inside.

In battle the Dz’ata Möschu will often use them to assist in disarming their foes: grabbing their blades as they are swung and wresting them from their opponents.

An overclaw gauntlet forged for a medium-sized hand deals 1d6 points of damage and threatens a critical on a roll of 20. It is considered a light weapon.

Creatures with a natural claw attack can treat the gauntlet as a natural weapon for all effects related to off-hand weapons, the multiattack feat, etc.


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