Altar of Transfixion

Level 5 Warder (500 XP)

The ziggurat altar ahead has a swirling aura about it, oscillating wildly in scintillating patterns.

Trap: This shrine is linked to the Abyss, and attempts to daze those in its area of of effect while its worshipers strike.

Perception: No skill check required.

Additional Skills: Religion
DC 20: Recognizes the altar as a source of active, malevolent evil.
DC 30: Read runes – see Additional Description, below.

Trigger: Approach within 3 squares.

Attack: Attack again when others enter.
Free Action Close Burst 3
Attack: +10 vs. Will

Hit: Target is dazed (save ends).
Countermeasure: An adjacent character can disable the trap with a DC 24 Thievery check or a DC 24 Religion check (with a holy symbol).

Additional Description:
Runes run along the steps of the ziggurat spelling out the name “Tharizdun” in Abyssal and the horrors that he inspires.

Additional Effect:
If Tharizdun’s name is uttered in Abyssal in the aura of the altar, the altar makes a +10 Will attack, dealing 3d10 damage to all affected.


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