Creature: Mummer
Mummer CR 7
Neutral evil medium undead (incorporeal)
Init: +6 Senses: Darkvision 60′
Listen +1 Spot +14
AC: 15 (+2 dex, +3 deflection) touch 15, flat-footed 13
HP: 70 (HD 10d12)
Immune: undead immunities
F: +3 R: +5 W: +8
MV: fly 30 ft (perfect)
Attack: +7 incorporeal touch (1d6 cold)
Full Attack: +7 incorporeal touch (1d6 cold)
Space / Reach: 5 ft / 5 ft
Base Attack: +5 Grapple: –
Abilities: Str: – Dex: 15 Con: – Int: 9 Wis: 12 Cha: 16
SA: Wail of Despair
Feats: Weapon Finesse (incorporeal touch), Ability Focus (wail), Improved Initative, Dodge
Skills: Spot +14
This medium sized, vaguely human shape has amorphous, billowing robes of black and grey. It is cowled and appears to be wearing a mask, such as one would wear to a funeral. The mask is the only part of the creature which appears solid, and the rapid clattering of it’s mouth is the only sound it makes.
Mummers are coalesced from the negative energy left over from some tragic event such as a funeral or the slaughter of innocents. Being born out of misery and rage they seek to feed on those emotions from the living.
Wail of Despair (Su): Any creatures hearing a mummer’s wailing suffer 1d6 points of charisma damage unless they succeed at a DC 20 Will save (this DC is Charisma based, and is a sonic, necromantic effect). The wailing of a mummer cannot be heard beyond 30′ of the creature. Creatures completely drained fall unconcious.
Incorporeal: Having no physical body, incorporeal creatures are immune to all nonmagical attack forms. They can be harmed only by other incorporeal creatures, +1 or better magic weapons, spells, spell-like effects, or supernatural effects.
Posted in Creature and tagged incorporeal subtype, undead by Adam A. Thompson with no comments yet.
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