Fiendish Orcish Berzerker Horde
First I wanted to get a ballpark of how tough of a creature you get form SM 1-9. A little surveying and I came up with this chart. It’s just an average of some monsters you get for each level of the spell.
SM level HD CR
1 1 1
2 2 2
3 4 3
4 6 4
5 8 5
6 10 5-7
7 12 6-9
8 15 8-10
9 18 11-12
Orcish Berzerkers in your game: Feel free to borrow these bruisers for your game. If your players ever end up in archeron, or if they’re facing any type of orcish warlord these guys make a great army, or even just a crack squad or extra-bloodthirsty orcs in a group of normal orcs.
For your players, they could just as easily be re-cast as berzerkers from valhalla or another heavenly realm, summoned by a good cleric to help in their battles.
Summon Monster 1 orcish berzerker – CR 1
ce medium outsider
Init +0
Senses: darkvision
AC: 13 (studded leather +3)
HP: 9 (HD: 1d8+1)
Fort: +3 Reflex: +0 Will: -1
Resist cold & fire 5
Spell Resistance 6
Speed: 40 feet
Attack: greataxe +5 (1d12 + 4)
Special Abilities: rage (+2 / +3 to attacks, +1 hp, -2 AC)
Feats: Weapon Focus Greataxe
Skills: Climb +5, Jump +5
Abilities: Str 17 Dex 11 Con 12 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Summon Monster 2 orcish berzerker – CR 2
ce medium outsider
Init +0
Senses: darkvision
AC: 14 (studded leather +3, natural armor +1)
HP: 13 (HD: 2d8+2)
Fort: +4 Reflex: +0 Will: -1
Resist cold & fire 5
Spell Resistance 7
Speed: 40 feet
Attack: greataxe +6 (1d12 + 4)
Special Abilities: rage (+2 / +3 to attacks, +2 hp, -2 AC)
Feats: Weapon Focus Greataxe
Skills: Climb +5, Jump +6
Abilities: Str 17 Dex 11 Con 12 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Summon Monster 3 orcish berzerker – CR 3
ce medium outsider
Init +0
Senses: darkvision
AC: 15 (studded leather +3, natural armor +2)
HP: 22 (HD: 4d8+4)
Damage Reduction: 5 / magic
Fort: +5 Reflex: +1 Will: +0
Resist cold & fire 5
Spell Resistance 9
Speed: 40 feet
Attack: greataxe +9 (1d12 + 6)
Special Abilities: rage (+2 / +3 to attacks, +4 hp, -2 AC)
Feats: Weapon Focus Greataxe, Cleave
Skills: Climb +7, Jump +8
Abilities: Str 18 Dex 11 Con 12 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Summon Monster 4 orcish berzerker – CR 4
ce medium outsider
Init +0
Senses: darkvision
AC: 16 (studded leather +3, natural armor +3)
HP: 37 (HD: 6d8+6)
Damage Reduction: 5 / magic
Fort: +6 Reflex: +2 Will: +1
Resist cold & fire 5
Spell Resistance 11
Speed: 40 feet
Attack: greataxe +11 (1d12 + 6)
Special Abilities: rage (+2 / +3 to attacks, +6 hp, -2 AC)
Feats: Weapon Focus Greataxe, Cleave, Power Attack
Skills: Climb +8, Jump +9
Abilities: Str 18 Dex 11 Con 12 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Summon Monster 5 orcish berzerker – CR 5
ce medium outsider
Init +0
Senses: darkvision
AC: 17 (studded leather +3, natural armor +4)
HP: 44 (HD: 8d8+8)
Damage Reduction: 5 / magic
Fort: +7 Reflex: +2 Will: +1
Resist cold & fire 10
Spell Resistance 13
Speed: 40 feet
Attack: greataxe +13 (1d12 + 6)
Special Abilities: rage (+2 / +3 to attacks, +8 hp, -2 AC)
Feats: Weapon Focus Greataxe, Cleave, Power Attack
Skills: Climb +9, Jump +10
Abilities: Str 18 Dex 11 Con 13 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Summon Monster 6 orcish berzerker – CR 6
ce medium outsider
Init +0
Senses: darkvision
AC: 18 (studded leather +3, natural armor +5)
HP: 58 (HD: 10d8+10)
Damage Reduction: 5 / magic
Fort: +8 Reflex: +3 Will: +2
Resist cold & fire 10
Spell Resistance 15
Speed: 40 feet
Attack: greataxe +15 (1d12 + 6 / 19-20 x 2)
Special Abilities: rage (+2 / +3 to attacks, +10 hp, -2 AC)
Feats: Weapon Focus Greataxe, Cleave, Power Attack, Improved Critical Greataxe
Skills: Climb +10, Jump +11
Abilities: Str 18 Dex 11 Con 13 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Summon Monster 7 orcish berzerker – CR 8
ce medium outsider
Init +0
Senses: darkvision
AC: 19 (studded leather +3, natural armor +6)
HP: 81 (HD: 12d8+24)
Damage Reduction: 10 / magic
Fort: +10 Reflex: +4 Will: +3
Resist cold & fire 10
Spell Resistance 17
Speed: 40 feet
Attack: greataxe +17 (1d12 + 6 / 19-20 x 2)
Special Abilities: rage (+2 / +3 to attacks, +24 hp, -2 AC)
Feats: Weapon Focus Greataxe, Cleave, Power Attack, Improved Critical Greataxe
Abilities: Str 18 Dex 11 Con 14 Int 6 Wis 8 Cha 6
Skills: Climb +11, Jump +12
Equipment: Greataxe, Studded Leather Armor
Summon Monster 8 orcish berzerker – CR 10
ce medium outsider
Init +0
Senses: darkvision
AC: 20 (studded leather +3, natural armor +7)
HP: 96 (HD: 15d8+30)
Damage Reduction: 10 / magic
Fort: +11 Reflex: +7 Will: +4
Resist cold & fire 10
Spell Resistance 20
Speed: 40 feet
Attack: greataxe +19 (1d12 + 6 / 19-20 x 2)
Special Abilities: rage (+2 / +3 to attacks, +30 hp, -2 AC)
Feats: Weapon Focus Greataxe, Cleave, Power Attack, Improved Critical Greataxe, Lightning Reflexes
Skills: Climb +13, Jump +13
Abilities: Str 18 Dex 11 Con 14 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Summon Monster 9 orcish berzerker – CR 12
ce medium outsider
Init +1
Senses: darkvision
AC: 23 (dex +1, studded leather +3, natural armor +9)
HP: 111 (HD: 18d8+36)
Damage Reduction: 10 / magic
Fort: +13 Reflex: +9 Will: +7
Resist cold & fire 10
Spell Resistance 23
Speed: 40 feet
Attack: greataxe +23 (1d12 + 6 / 19-20 x 2)
Special Abilities: rage (+2 / +3 to attacks, +36 hp, -2 AC)
Feats: Weapon Focus Greataxe, Cleave, Power Attack, Improved Critical Greataxe, Lightning Reflexes, Iron Will
Skills: Climb +14, Jump +15
Abilities: Str 18 Dex 12 Con 14 Int 6 Wis 8 Cha 6
Equipment: Greataxe, Studded Leather Armor
Posted in Creature and tagged orc by Adam A. Thompson with no comments yet.
Leave a Reply