Wooly Manticore

The Wooly Manticores of northern Findor are distinct from their southern brethren in their smaller stature and thick pelts of wiry grey fur. Their coats both protect them from the regions cold seasons and blend with the snow and rock of their hunting grounds. Prides of them are known to lair in caves and ruins through the region, and single young males will sometimes attack isolated standings to feast on the inhabitants and take up residence.

Wooly Manticore CR 3

XP 900
LE Medium magical beast
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +3

DEFENSE

AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural)
hp 34 (4d10+12)
Fort +7, Ref +6, Will +2

OFFENSE

Speed 30 ft., fly 50 ft. (clumsy)
Melee bite +8 (1d8+5), 2 claws +8 (2d4+5)
Ranged 4 spikes +8 (1d6+5)
Space 10 ft.; Reach 5 ft.

STATISTICS

Str 18, Dex 15, Con 16, Int 7, Wis 12, Cha 9
Base Atk +4; CMB +8; CMD 21 (25 vs. trip)
Feats Hover, Weapon Focus (spikes)
Skills Fly –1, Perception +3, Survival +3 (+7 tracking); Racial Modifiers +4 Perception, +4 Survival when tracking
Languages Common

SPECIAL ABILITIES

Spikes (Ex)
With a snap of its tail, a manticore can loose a volley of four spikes as a standard action (make an attack roll for each spike). This attack has a range of 150 feet with no range increment. All targets must be within 30 feet of each other. The creature can launch only 24 spikes in any 24-hour period.

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