Aldric Tréburne, Level 6

Older brother of Kilmore Tréburne, Aldric stayed home to care for the ailing family while Kilmore went forth in search of adventure. Now that the family is stabilized, thanks to Avandra’s blessings, Aldric has now left home in search of his brother and his own adventure.

Along the way, he has met up with an eldarin war wizard and traveled from town to town, lending healing powers and fighting off brigands and ferocious wolves.

A playful, yet grounded, working-class elf, Aldric has developed many talents, though none that he pursues with more passion than his faith in Avandra, and healing in her name. he has been called too humorous for serious elven service, and too ill-mannered to ever represent his people abroad, so his only hope is in following his own dreams and desires.

He maintains his own gear, but is not too proud to ask for help in repairing or caring for it. His most prized possessions are a pair of ornate, buckled catgrace boots, a finely-carved shortbow +1 thunderburst, and his holy symbol of Faith to Avandra (+1d6 healing).

In addition, he wears a suit of chainmail with a small cape and carries an adventurer’s kit in a backpack.

Recently, he has taken up visiting a few of Avandra’s shrines, recently heading from Thelka’s shrine tpo Avandra down the River Daren to Cerest, where he helped take the keep from an army of orcs.

Aldric in your game: Aldric tells a decent tale, and with his diplomacy will likely have learned some things about the local area. As a healer, he is likely to have learned much of the recent adventurers of others. Aldric could serve as an NPC in a party that did not have a player in the leader role. He would allow the DM to give the party some extra healing without having a character overly bent on seeing his own will done.

Aldric Tréburne: Level 6 Cleric of Avandra
medium fey humanoid – XP 7,500
age (equivalent of 28 in human years)
height 5’10”, weight 155, brown hair, green eyes

Initiative +10 Senses Perception +7

HP 50; Bloodied 25 Healing Surges: 9
AC 19, Fortitude 16, Reflex 18, Will 18
Speed 7

Powers
Channel Divinity:
* Healer’s Lore
* Healing Word (2/Encounter)
* Divine Fortune
* Turn Undead
At-Will:
* Lance of Faith
* Sacred Flame
Encounter:
* Elven Accuracy
* Command
Daily:
* Beacon of Hope
* Weapon of the Gods
Utility:
* Shield of Faith
* Bastion of Health

Basic Attacks
Short sword: +10 vs AC, 1d6 + 1 damage
Short Bow +1 thunderburst (40 arrows): +10 vs AC, 1d8 + 3 damage

Alignment Good
Languages Common, Elven
Skills: Arcana 8, Athletics 5, Bluff 3, Diplomacy 8, Dungeoneering 4, Endurance 4, Heal 10, History 7, Insight 5, Intimidate 3, Nature 5, Perception 7, Religion 9, Stealth 6, Streetwise 3, Thievery 3
Feats: Elven Precision, Avandra’s Rescue, Improved Initiative, Ritual Caster
Str 12 Dex 16 Wis 16
Con 13 Int 11 Cha 14

Possessions:
Chain Mail
Short Bow +1 Thunderburst
Short Sword
Light Shield
Adventurer’s Kit
Holy Symbol of Life
2 Healing Potions
720 gp


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