What’s Mine’s Yours Re-released
In a continued effort to revamp S.D. Hilderbrand’s adventures, Inverspace Press has released a clean version of What’s Mine’s Yours.
What’s Mine’s Yours is a 4th edition Dungeons & Dragons adventure for 1st level characters. This adventure begins in the marketplace in the town of Fort Wood, where the players are approached by representatives of the Guild, a Merchant collective heavily invested in mining operations.
They are escorted to a courtyard at the Guild headquarters in Fort Wood, where they are provided with the setting. Kobolds have taken control of a mine of great importance to the Guild. Their task is to free the mine of the kobolds.
The party travels to the mine, where they take stock of the situation from afar. It appears the kobolds have taken control of the mine. However, once the party encounters the kobolds, they discover there is a more sinister story surrounding the Guild’s doings in the mine. This adventure easily serves as the first adventure undertaken by a new party of 1st level characters.
Download for just $1.99 from rpgnow.
Future adventures will provide follow-on adventures to this introductory adventure.
Posted in 4th edition Dungeons & Dragons, Adventure and tagged What's Mine's Yours by Adam A. Thompson with no comments yet.
Broken Camp
The following is a preview of our latest 4th edition Dungeons & Dragons adventure “What’s Mine’s Yours”, now available here.
In this encounter, while traveling through the wilderness to root a group of kobolds out of a mine, the party’s slumber is disturbed by a group of kobolds intent on protecting their claim.
Encounter: Broken Camp
The PCs are attacked in the night, during second watch.
The evening’s fire dies down to a few embers, with most of the party drifting into a weary traveler’s slumber.
Skill Challenge: The PCs who remain awake on watch will have to make DC 15 Perception (to hear the rustling in the leaves) and DC 15 Endurance (to stay awake) checks. Each of these two checks will have to be succeeded two out of three rolls.
Success: If the PCs remain awake and perceive the kobolds:
The sound of a twig breaking on the ground brings your attention to the uphill side of the camp.
The PCs on watch will have time to wake the rest of the party before the attack below.
Failure: If not:
The sound of bowstrings startles you on your watch, as arrows fly through the camp, casting fast shadows across your companions’ faces.
See tactics below for more information on starting this combat.
Creatures: 2 Kobold Slingers (p168 MM), 2 Kobold Skirmisher (p 167 MM)
Tactics: As the PCs slumber, on second watch, the kobold sneakers will make their way to positions where they can deliver critical missile attacks upon the stronger party members. Those on watch can make perception checks to notice the sneakers moving into place and call an alarm, disrupting their plans. The two brawlers wait for the arrows to be fired, then charge into the fray, the darkness and smoke of the dying fire providing cover for their actions. They will start by attacking the stronger member of the party, hopefully weakened by the first volley of arrows. If the sneakers are discovered, the four kobolds attack as normal.
Development: When the kobolds are defeated, one will notice the party, cursing, “You greedy ssscum, you’ll get yoursss!” If the party carefully checks them over in the morning or with a strong light source, they will notice the Guild’s logo branded onto them.
XP: 400
Posted in 3rd edition Dungeons & Dragons / d20 fantasy / Pathfinder, Encounter and tagged kobolds, What's Mine's Yours by Adam A. Thompson with 1 comment.
New Adventure – What’s Mine’s Yours
What’s Mine’s Yours is a 4th edition Dungeons & Dragons adventure for 1st level characters. This adventure begins in the marketplace in the town of Fort Wood, where the players are approached by representatives of the Guild, a Merchant collective heavily invested in mining operations. They are escorted to a courtyard at the Guild headquarters in Fort Wood, where they are provided with the setting. Kobolds have taken control of a mine of great importance to the Guild. Their task is to free the mine of the kobolds. Over the course of the adventure, the party discovers there is a more sinister story surrounding the Guild’s doings in the mine.
This adventure easily serves as the first adventure undertaken by a new party of 1st level characters.
Buy it here for $2.99 — cheap!
Posted in Uncategorized and tagged What's Mine's Yours by Adam A. Thompson with no comments yet.