Golden Dragon Showers
This spell appears to rain showers of gold upon enemies. However, it actually casts molten metal upon the targets, burning them to cinders, dealing 1d10 per every 2 caster levels up to a max of 10d10 + 1d10 for each level of gold dragon.
Golden Dragon Showers
Evocation [Metal] and Illusion
Level: Sor/Wiz 4, Metal 4
Components: S
Casting Time: 1 standard action
Target: Self
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
It can only be cast in Foulmouth‘s golden dragon form, otherwise only requiring a single verbal component.
Posted in Uncategorized and tagged evocation, illusion, sorcerer / wizard spell, sorcerer / wizard spell level 4 by Stephen Hilderbrand with no comments yet.
Phasing Wall of Force
Phasing Wall of Force
Evocation [Force], Time
Level: Sor/Wiz 4, Time 4
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Wall whose area is up to one 10-ft. square/level
Duration: 1 round /level (D)
Saving Throw: None
Spell Resistance: No
A phasing wall of force spell creates an invisible wall of force that phases through time. The wall cannot move (except through time), it is immune to damage of all kinds, and it is unaffected by most spells, including dispel magic. It is, however, affected by Time Stop and other effects that dispel or modify the passage of time. Disintegrate immediately destroys it, as does a rod of cancellation, a sphere of annihilation, or a mage’s disjunction spell. Breath weapons and spells cannot pass through the wall in either direction, although dimension door, teleport, temporal magic and similar effects can bypass the barrier. It blocks ethereal creatures as well as material ones (though ethereal creatures can usually get around the wall by floating under or over it through material floors and ceilings), and all creatures can pass through when it’s out of phase with the current round. Gaze attacks can operate through a phasing wall of force.
The phasing effect means that the wall is there for one round, not there another (forward in time), then there, then not there (backward in time), etc.
The caster can form the wall into a flat, vertical plane whose area is up to one 10-foot square per level. The wall must be continuous and unbroken when formed. If its surface is broken by any object, creature or temporal effect, the spell fails.
Phasing wall of force can be made permanent with a permanency spell. Of course, it still shifts through time, even when permanent.
Material Component
A pinch of powder made from a clear gem and a pinch of sand from an hourglass.
This spell is related to phase object, detailed in an earlier post. This spell, like phase object, were developed by Faduardo Gantonín, a high mage of the Phyloctæte
Posted in Spell and tagged cleric spell, sorcerer / wizard spell, sorcerer / wizard spell level 4, spell level 4, time domain by Stephen Hilderbrand with no comments yet.