Extend Reach

Level: Brd 2, Clr 2, Pal 2, Rgr 2, Sor/Wiz 2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 min/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

Extend reach increases the target’s reach by 5′ for 1 minute per caster lvl.

The transmuted creature becomes more adept at making attacks with 5′ more reach. The spell grants a +5 ft reach bonus to all attacks and other uses of reach (grabbing a ledge 5′ out of their normal reach). Sorcerers and bards (and other spellcasters) affected by this spell can also deliver a touch attack from an additional 5′ away.

Arcane Material Component

A few hairs or the nail of an animal with a minimum of a ten foot reach.

A side effect of the spell provides the target with a +5 on all pickpocket attempts. This spell was originally developed as a negation to the old deep pockets spells of yore. Though such spells have fallen out of fashion, the ability to improve one’s chances at pickpocketing remains an important arcane spell.

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