{"id":217,"date":"2008-09-02T15:00:00","date_gmt":"2008-09-02T15:00:00","guid":{"rendered":"http:\/\/unicornrampant.com\/newccb\/?p=217"},"modified":"2014-11-20T20:27:46","modified_gmt":"2014-11-20T20:27:46","slug":"stream-spirit","status":"publish","type":"post","link":"http:\/\/unicornrampant.com\/newccb\/?p=217","title":{"rendered":"Stream Spirit"},"content":{"rendered":"<p>Yet another creature making its debut in <span style=\"font-weight: bold;\">Anointing the Seer<\/span>, these water elementals present a worthy foe to lower-level characters, and can be summoned by those who have the <a href=\"http:\/\/unicornrampant.com\/newccb\/?p=235\">Summon Elemental<\/a> power.<\/p>\n<div style=\"text-align: justify;\"><\/div>\n<p style=\"background: transparent none repeat scroll 0% 50%; margin-bottom: 0in; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; page-break-before: auto; text-align: justify;\"><span style=\"font-size: 100%;\">These water spirits flow into the mortal world from the elemental chaos. They resemble animate waves about the size of a man, with eyes and mouth visible in their foaming features. Found in streams and rivers, they can calmly babble tunes to the weary or cruelly drown the unwary. They are powerful combatants and can knock their foes down and hold them under.<\/span><\/p>\n<div style=\"text-align: justify;\"><\/div>\n<p style=\"background: transparent none repeat scroll 0% 50%; margin-bottom: 0in; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; page-break-before: auto;\" align=\"justify\"><span style=\"font-size: 100%;\"><b><span style=\"font-size: 130%;\"><span style=\"background: #b3b3b3 none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;\">Stream Spirit: Level 7 Brute<\/span><\/span><span style=\"background: #b3b3b3 none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;\"><br \/>\n<\/span><span style=\"font-size: 85%;\"><span style=\"background: #b3b3b3 none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;\">medium elemental magical beast (water) &#8211; XP 300<\/span><\/span><br \/>\nInitiative <\/b>+15<b> Senses <\/b>Perception +2<br \/>\n<b>HP <\/b>94<b>; Bloodied <\/b>47<b><br \/>\nAC <\/b>19<b>, Fortitude <\/b>19<b>, Reflex <\/b>19<b>, Will <\/b>19<b><br \/>\nImmunity<\/b> disease, poison<b>; Resist <\/b>5<b> <\/b>cold<br \/>\n<b>Speed <\/b>5<\/span><\/p>\n<p style=\"background: transparent none repeat scroll 0% 50%; margin-bottom: 0in; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; page-break-before: auto;\" align=\"justify\"><span style=\"font-size: 100%;\"><b><span style=\"background: #b3b3b3 none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;\">Powers <\/span><br \/>\nWave Slap &#8211; (standard melee; at will)<br \/>\n<\/b>+10 vs. AC; 2d6 + 5 damage, and push 2.<br \/>\n<b><br \/>\nDrowning Tide &#8211; (standard; encounter, close blast 2; recharge 5-6)<br \/>\n<\/b>+8 vs. Reflex, 3d10 + 5 damage, slide 1, knocked prone, and one target is grabbed.<br \/>\n<b><br \/>\nWater Affinity<br \/>\n<\/b>As long as the Stream Spirit is within 1 square of water it receives a +1 power bonus to attack rolls and damage.<\/span><\/p>\n<p><span style=\"font-size: 100%;\"><b><br \/>\nAlignment <\/b>Unaligned<b> Languages <\/b>Primordial<b><br \/>\n<span style=\"background: #b3b3b3 none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;\">Str 16 (+6) Dex 16 (+7) Wis 9 (+2)<br \/>\nCon 14 (+5) Int 7 (+1) Cha 16 (+6)<\/span><\/b><\/span><\/p>\n<p><b>Tactics: <\/b>Stream Spirits tend to lurk in bodies of water where they are impossible to distinguish from the water \u2013 it is a DC 25 Perception check to detect them before they raise up out of the water to attack. When they do attack they try to push opponents into the water and drown them by grabbing them and holding them under, or simply bludgeoning them to death.<\/p>\n<div style=\"text-align: justify;\"><\/div>\n<p style=\"margin-bottom: 0in; text-align: justify;\">\n<b>Stream Spirit <\/b><b>Lore<br \/>\n<\/b>A character knows the following with a successful Arcana check:<br \/>\n<b>DC 15:<\/b> These elemental spirits are unpredictable and can be very dangerous.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yet another creature making its debut in Anointing the Seer, these water elementals present a worthy foe to lower-level characters, and can be summoned by those who have the Summon Elemental power. These water spirits flow into the mortal world from the elemental chaos. They resemble animate waves about the size of a man, with eyes and mouth visible in their foaming features. Found in streams and rivers, they can calmly babble tunes to the weary or cruelly drown the unwary. They are powerful combatants and can knock their foes down and hold them under. Stream Spirit: Level 7 Brute medium elemental magical beast (water) &#8211; XP 300 Initiative +15 Senses Perception +2 HP 94; Bloodied 47 AC 19, Fortitude 19, Reflex 19, Will 19 Immunity disease, poison; Resist 5 cold Speed 5 Powers Wave Slap &#8211; (standard melee; at will) +10 vs. AC; 2d6 + 5 damage, and push 2. Drowning Tide &#8211; (standard; encounter, close blast 2; recharge 5-6) +8 vs. Reflex, 3d10 + 5 damage, slide 1, knocked prone, and one target is grabbed. Water Affinity As long as the Stream Spirit is within 1 square of water it receives a +1 power bonus to attack rolls and damage. Alignment Unaligned Languages Primordial Str 16 (+6) Dex 16 (+7) Wis 9 (+2) Con 14 (+5) Int 7 (+1) Cha 16 (+6) Tactics: Stream Spirits tend to lurk in bodies of water where they are impossible to distinguish from the water \u2013 it is a DC 25 Perception <a class=\"read-more\" href=\"http:\/\/unicornrampant.com\/newccb\/?p=217\">Continue Reading &#8594;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[224,21],"tags":[503,607],"class_list":["post-217","post","type-post","status-publish","format-standard","hentry","category-4th-edition","category-creature","tag-creature-origin-elemental","tag-creature-heroic-brute"],"_links":{"self":[{"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=\/wp\/v2\/posts\/217","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=217"}],"version-history":[{"count":1,"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=\/wp\/v2\/posts\/217\/revisions"}],"predecessor-version":[{"id":1272,"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=\/wp\/v2\/posts\/217\/revisions\/1272"}],"wp:attachment":[{"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=217"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=217"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/unicornrampant.com\/newccb\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=217"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}